Department Groups

 

 

 

11-07-01          Department Group Pilot Number

 

                                    1~64 = Groups 1~64

 

                                    This assigns a pilot number to a group.

                                    Note: All extensions by default are in group 1.

 

 

16-01-01          Department Group Name        

 

                                    12 Digits max

 

                                    This assigns a name to the Department Group

 

 

 

16-01-02          Department calling Cycle (Hunting Method per Group)

 

                                    0 = Priority Routing

                                    1 = Circular Routing

 

 

 

16-01-03          Department Routing when Busy

 

This program is used to decide how the systems routes a BUSY call to a BUSY department group member. This only occurs to calls directed to the extension directly not to the pilot number.

 

                                    0 = Normal (Callers Hear Busy)

                                    1 = Circular (Intercom callers route to a available idle member)

 

To make the circular routing work you need to assign the following programs:

20-09-07 turn OFF per class of service

20-13-06 turn OFF per class of service.

 

If one of the phones is assigned as an operator phone when called it will not hunt. To unassign an operator phone use program 20-17-01.

 

 

16-01-04          Hunting Mode

 

                                    0 = When last extension in group is called hunting is stopped

                                    1 = Circular Hunting

 

 

16-01-05          Extension Group All Ring Mode

           

                                    This decides whether a call rings all phones in the department

                                    Group at once or one by one

 

0 = Manual and will ring one at a time. You can still dial an access     

       code to force it using program 11-12-09

 

1 = Automatic and will ring all phones at once

 

 

16-01-06          STG Withdraw Mode

 

                                    0 = Disable (?????)

                                    1 = Enable (?????)

 

 

16-01-07          Call recall Restriction for STG

 

Determines if a call will recall back to the extension that transferred it or not after the timer in program 24-02-04

 

0 = Disable (Recall)

1 = Enable (No Recall)

 

 

16-01-08          Queuing for Department Groups

 

                                    0 = NO Queuing

                                    1 = Queuing

 

 

16-01-09          Department Hunting No Answer Timer

 

                                    This is the agent hunt timer before it hunts to the next agent

 

                                    0~64800 seconds

 

                                    If left at 0 it will never hunt

 

 

16-01-10          Enhanced Hunt type

 

                                    0 = NO Queuing (If everyone is busy caller gets a busy)

                                    1 = Busy (Will hunt to another department member only in a busy

                                                      Condition)

                                    2 = No Answer (Calls hunt to a department member only in a NO

                                                                Answer condition)

                                    3 = BNA (Calls hunt to a department member is a BNA condition)

 

 

16-02-01          Department Group Assignment for Extensions

 

                                    Assign extensions to Department Groups and priorities.

 

                                    By default all extensions are in Department Group 1

 

 

15-07-01          Programmable Function Keys

 

                                    46 = Department group Logout

 

 

 

 

 

 

VRS Message Waiting for Department Groups

 

 

These messages will only play if all members of the department group are busy.

 

 

 

 

 

22-15-01          1st message wait start time

 

                                    0~64800 seconds

                                   

                                    This is the amount of time the phones will ring before the VRS

                                    picks up and plays the first message

 

 

 

 

22-15-02          1st Waiting message number

 

                                    0~49

 

                                    0 = NO Message

                                    1~48 = Messages 1~48

                                    49 = Fixed Message

 

                                    This is which one of the messages will it play as the first message.

 

 

 

 

 

 

22-15-03          1st Waiting message sending count

 

                                    0~255

 

                                    This is the amount of times it replays the message before moving

                                    on to the second message.  It uses 22-01-01 as the timer between

                                    messages

 

 

 

22-15-04          2nd waiting message number

 

                                    0~49

 

                                    0 = NO Message

                                    1~48 = Messages 1~48

                                    49 = Fixed Message

 

                                    This is which one of the messages will it play as the first message.

 

 

22-15-05          2nd waiting message sending count

 

 

                                    0~255

 

                                    This is the amount of times it replays the message before moving

                                    on to the second message.  It uses 22-01-01 as the timer between

                                    messages

 

 

 

22-15-06          Tone kind at message interval

 

                                    0 = Ring back tone

                                    1 = MOH

                                    2 = BGM Source

 

                                    This is what the caller hears after the VRS answers and plays a     

                                    Message

 

 

 

 

 

 

22-15-07          Disconnect Time after end of VRS message

 

                                    0 = No Disconnect

                                    1~64800 seconds = Amount of time it waits after the last message

                                                                     is played before disconnecting the caller

 

 

 

22-01-11          VRS Message waiting time interval

 

                                    0~64800 seconds

 

                                    This is the amount of time in-between each message.